Copyright: TUM, Institute for Advanced Studies
Agentive Matter(s)
Karola Dierichs Contributes to Workshop at TU München
Material Form Function | Weaving | Computational Design | Prototype / Model Advanced digital technologies and research in architectural materials and construction processes are transforming work and life towards digitalisation and sustainability. These developments present opportunities to reduce environmental impacts and address long-standing labour inequalities, social injustices, and gender imbalances in the field. This workshop at TU München aims to explore how social discourses and knowledge cultures shape and are shaped by new technologies, and will serve as the basis for the development of an educational format that asks what social actions the history of technological artifacts produces today and how we can shape them to achieve sustainable results. We are happy to share that MoA Professor Karola Dierichs will contribute to this project with her research on »Cultures of Creation: Minimal Machines«.
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Syntopia 1—Soma I Body, Minimal Machines by Matters of Activity. Copyright: Sebastián Plaza Kutzbach
Call for Papers: Minimal Machines
Cultures of Mixed Reality for Architectural and Construction Robotics
Material Form Function | Weaving | Publications | Artificial Intelligence | Robotics | Computational Design | Prototype / Model Minimal machines are understood as experimental approaches to kinetic processes in an age of robotics, where both hardware and software are reduced to their essential minimum. Cluster members Karola Dierichs and Karin Krauthausen together with Glenda Caldwell (Queensland University of Technology, Australia) and Dagmar Reinhardt (University of Sydney, Australia) aim to edit a Topical Collection reflecting on the rapidly emerging field of Mixed Reality (MR) in architecture, considering not only its technological aspects but also its cultural and human-centered implications. They invite contributions from the fields of Computational Design and Construction as well as the Humanities.
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ICD Aggregate Pavilion 2018. Copyright: Institute for Computational Design and Construction (ICD), University of Stuttgart
Designed Granular Materials
Karola Dierichs Talks at International Workshop
Material Form Function | Computational Design Karola Dierichs gives a talk on her research into designed granular materials at the Lorentz Center in Leiden in the Netherlands as part of the international workshop »Getting into Shape – Pushing for Exotic Particulate Media Mechanics« in the session »Overview of Recent Work on Non-convex Particle Systems« on June 22nd, 1.30 pm. The Workshop considers the spectrum of ›shape effects‹, ranging from intrinsically anisometric grains to easily deformable particles. The former is imbued by construction with a sense of direction; the latter obtains a non-trivial shape due to its local deformation environment. The workshop therefore aims to bring together a selection of upcoming and leading academic and private sector scientists from various fields that consider such particle shape effects to discuss the most fruitful experimental, numerical and theoretical directions for future work and application development in the field.
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Poster Online Lecture Series »Talking Matters«, Copyright: Cécile Bidan and Salif Sawadogo, adapted by NODE Berlin
Computational Material Culture in Architecture
Lecture Series Continues with a Talk by Achim Menges
Material Form Function | Prototype / Model | Computational Design We were very happy to continue our »Talking Matters« lecture series with a summer edition on July 12th as on-site event in the Sophienstraße 22a in Berlin-Mitte. Our guest Achim Menges, architect and professor for architecture at the University of Stuttgart and director of the Cluster of Excellence »Integrative Computational Design and Construction for Architecture«, was giving inspiring insights into and discussions about »Computational Material Culture in Architecture«.
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Copyright: Anders Ingvartsen
Multiple Equilibria
MoA Colloquium with Julian Lienhard
MoA Design Research Studio | Teaching | Computational Design On June 10th, the MoA Colloquia at weißensee school of art and design continued with a talk by Professor Dr.-Ing. Julian Lienhard, structural engineer and since 2019 head of the Chair for Structural Design (TWE) and director of the institute of Architecture at the University of Kassel. The MoA Colloquia gave the opportunity for a small group of students to meet and exchange with leading experts of the field of computational design.
Material Geometry — Intersecting Cones I. Copyright: Karola Dierichs and Katharina Lindenberg; Institute for Computational Design and Construction, University of Stuttgart; Städelschule Architecture Class; 2013
Methods of Computational Design in the Context of Materialization
MoA Colloquia Continue with Prof. Katharina Lindenberg
Material Form Function | Teaching | MoA Design Research Studio | Computational Design On February 8th, Professor Katharina Lindenberg gave a lecture on »Methods of Computational Design in the Context of Materialization« as part of the MoA Colloquia series at weißensee school of art and design berlin. Katharina Lindenberg is an architect, lecturer and researcher with a strong focus on material systems, computational design methods and geometry.
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Christopher Salter takes over Professorship »Immersive Arts« in Zurich
Cluster Member Salter Welcomed as New Professor and Director of the Immersive Arts Space of the Zurich University of the Arts on May 1st, 2022
Object Space Agency | XR | Computational Design The Department of Performing Arts and Film is pleased to welcome Christopher Lloyd Salter as the new Professor of Immersive Arts and Director of the Immersive Arts Space on May 1st, 2022. Salter is an artist, professor of computer arts at Concordia University in Montreal, co-director of the Hexagram Network for Research-Creation in Arts, Culture and Technology, and a Member at the Cluster of Excellence »Matters of Activity«. He studied philosophy and economics and received his PhD in theater from Stanford University, where he also taught and conducted research at the Center for Computer Research in Music and Acoustics.
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BUGA Fibre Pavilion 2019, ICD/ITKE, University of Stuttgart, Copyright: Roland Halbe
Integrative Computational Design for Architecture
Kick-Off Event of the new MoA Colloquia at weißensee school of art and design
Computational Design | MoA Design Research Studio | Teaching On July 1st 2021, the MoA Colloquia at weißensee school of art and design was inaugurated by Professor Dr.-Ing. Jan Knippers. Jan Knippers is a consulting structural engineer and has been head of the Institute for Building Structures and Structural Design (ITKE) at the University of Stuttgart since 2000. His interest is in innovative and resource-efficient structures at the intersection of research and development and practice. The MoA Colloquia gave the opportunity for a small group of students to meet and exchange with leading experts of the field of computational design. The lectures were streamed and accesible to the wider public.
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Poster Online Lecture Series »Talking Matters«, Copyright: Lucius Fekonja, Bastian Beyer, Iva Rešetar, adapted by NODE Berlin
Talking Matters
Online Lecture Series of the Cluster of Excellence »Matters of Activity«
Weaving | Filtering | Cutting | Material Form Function | Object Space Agency | Symbolic Material | Science Communication | Biodesign | Brain | Computational Design | More-Than-Human | Yarns/Fibers On Tuesday, May 18th, 2021, »Matters of Activity« launched the online lecture series »Talking Matters«, in which external speakers from various disciplines were invited by the six cluster projects to provide insights into their research, which is related to central issues of »Matters of Activity«. In addition to researchers and students from various disciplines, the lecture series was open to anyone interested in our research.
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Situated Digital Agencies. Copyright: Maxie Schneider
Situated Digital Agencies
Seminar Series between MoA's Doctoral Program and the Department of Digital and Experimental Design at UdK Berlin
Material Form Function | Symbolic Material | Doctoral Program | Teaching | Computational Design During the summer semester 2021, the teaching format »Situated Digital Agencies« bridged institutions just as much as cultures of knowledge, research and teaching. Along transdisciplinary and dialogic encounter it followed how digital technologies are situated between discourses of arts and design, humanities, and sciences – and suggested how precisely in these moments, they are altered, appropriated and possibly augmented towards epistemological and ontological surplus.
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New Materialist Informatics Conference »Computing and Worldmaking«
Cluster Member Frank Bauer is Giving a Workshop, Hosted at the University of Kassel
Material Form Function | Symbolic Material | Computational Design | Doctoral Program In March 2021, the New Materialist Informatics Conference 2021 »Computing and Worldmaking« bridged disciplinary boundaries between informatics, humanities and social sciences through innovative, material-driven perspectives. It was the 11th in this series and it invited participants to investigate the possible intersections between, and beyond, new materialism and informatics. The conference was organized by the Gender/Diversity in Informatics Systems Research Group (GeDIS) and the Research Center for Information System Design (ITeG), University of Kassel.
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»Syntopia 0—Anthropos I Human«, Karola Dierichs, 2024. Photo: Roland Halbe
Syntopia 0—Anthropos Human
Biodesign | Computational Design »Syntopia 0—Anthropos I Human« is a critical architectural response to anthropogenic mass surpassing living biomass around the year 2020.»Syntopia 0« is part of a collection of architectural prototypes investigating the notion of syntopy, a term which was coined in biology by Luis René Rivas in 1964. The term is a combination of the Greek words syn*meaning together and *topos meaning place. To develop Syntopia thus means to create designs sourced from and situated within a specific site—a topos.
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Syntopia 1—Soma I Body © Roland Halbe
»Syntopia 1—Soma I Body«
Computational Design | XR »Syntopia 1—Soma I Body« is an exploration of the formation of space by the human body. Using a hand-based augmented reality (AR) framework a filament-structure is spun by hand which gradually envelopes its maker.
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