Extended Reality – Code and Materiality in Art and Culture
Interactive Exhibition in Cooperation of University of Applied Sciences Berlin (HTW) Media Theater and »Matters of Activity«
What does materiality mean for art and culture from today’s perspective? How can materiality be understood in our post-digital age, where digital technologies permeate creative work from start to finish, both in tools and materials and conceptually?
Many artists no longer work solely with physical materials – instead, artworks, like design processes and cultural productions, pass through various analog and digital materiality states. Augmented and Mixed Reality enables the combination of physical and programmed realities. In Virtual Reality, the result is usually an experience that fades out the analog environment. How can we still speak of materiality in this context?
The exhibition »Extended Reality – Code and Materiality in Art and Culture« illuminated various aspects of (digital) materiality through selected works from design, art, literature, music, performance, and science that have been created with Extended Reality technologies (Augmented, Mixed and Virtual Reality).
With installations by Banz & Bowinkel, Anke Schiemann, Dagmar Schürrer, the artists’ collective »reVerb«, the Konzerthaus Berlin, ENSAD Paris in collaboration with the Cluster of Excellence »Matters of Activity« and many more. There is an accompanying publication with contributions by Léa Perraudin, Maxime Le Calvé and Mareike Stoll, and others.
Humboldt-Universität zu Berlin
Georgenstraße 47
10117 Berlin