Thomas Lilge

Tom Lilge is CoFounder and CoHead of the research and development platform gamelab.berlin. Based at the Humboldt-Universität zu Berlin he coordinates various projects ranging from dance theatre in Virtual Reality to Patient Empowerment through mobile gaming.
With a background in philosophy and theatre science he also works as an Experience- and Gamedesigner and helps companys and cultural institutionsto create engagement and fun. Additionally he is working with the Humboldt Forum Berlin and develops playful experiences for the museums of the future.
Cluster of Excellence
»Matters of Activity«
Humboldt-Universität zu Berlin
Sophienstr. 22a
10178 Berlin
Software Publications
gamelab.berlin, Stein. C., Lilge, T., Stiftung Humboldt Forum im Berliner Schloss. 2021. Ping! Die Museumsapp. Das Projekt museum4punkt0 wird gefördert durch die Beauftragte der Bundesregierung für Kultur und Medien aufgrund eines Beschlusses des Deutschen Bundestages.
https://github.com/museum4punkt0/Ping-Die-Museumsapp
Highlighted by https://www.museum4punkt0.de/ergebnis/ping-die-museumsapp/.
Startups & Spin Offs
Lilge, T., Stein, C. 2022. Founded Singleton. 1 October 2022.
https://singleton-change.de/
Lilge, T., Stein, C. 2019. Founded Homo Ludens. 1 October 2019.
https://humboldt-innovation.de/de/startupservice/startup-portfolio/homo-ludens-gmbh
Public Engagement
Stein, C., Lilge, T., gamelab.berlin. 2021. Ping! Die Museumsapp. Since 1 February 2021
https://www.museum4punkt0.de/ergebnis/ping-die-museumsapp/